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Friday, February 25, 2005 |
D3DSN Resurrection?
Posted: 10:26:00 AM
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Amazingly, I actually got around to doing some work on the D3DSN project. Which is odd because I haven't played Descent in about 15 months now, but something in me wanted to go back and take another look at it. Not only did I fix the annoying bug where you get 100% CPU utilization when running 2 servers, I actually started adding features!
There's a lot I wanted to do with this next version, though, and motiviation isn't all that high to get anything done to be completely honest. I guess it's just a curiosity I have to poke at every once in a while.Labels: Coding, D3DSN, Descent 3, Gaming
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