roncli.com blog
The blog of roncli
roncli.com blog
roncli.com
blog
Profile
roncli
Houston, Texas, United States
Labels
Coding
CTG Music
Editorials
Games
Miscellaneous
Music
Servers
Silliness
Software
Sports
Trax in Space Beta
Weather
Recent Posts
I Need a Vacation
Another Update
Another Lull
Next phase of Cent is close
Cent Satisfaction
Serious sites, or Loony links?
Uhh...
Making a "pt"
My Inno
One Week Later...
Friday, September 29, 2006
Stress
Posted: 3:33:00 PM 0 comments
I was hoping to be able to say that September has been a really good month for me. I had high expectations for two things that were supposed to go through rather seamlessly, resulting in, well, good things. The reality, however, has been far removed from the expectations.

Instead, I find that my stress level at work is at an all-time high. So many blockades have been causing so many problems, and they are not sitting well with one of my co-workers who seems to love trolling over me with threats of weekend work that my boss isn't even interested in us doing. He's already got me working late nights, and this is causing me to fall behind on one of my projects I'm working on for some friends of mine, one that I can't really afford to fall behind on.

One of the people who was with this new project has moved on shortly after I started working on it, making me the only person doing development now. If I don't do it, no one can, and I don't see that result being pretty. Already I've had some stressful issues come up on this project, and I've done my best to deflect the stress from that situation by providing them with what I can.

The bottom line is that I'm now taking 12 to 16 hours a day to accomplish next to nothing, and because things have seemingly fallen through, not only has September been all but ruined for me, October isn't really looking all that great either.

Oh, what I wouldn't give to be where I was just three months ago, working quickly on my own projects while working normal hours at my job. I was getting stuff done back then. Life was a lot simpler then.

Labels: ,




0 Comments

Post a Comment