roncli.com blog
The blog of roncli
roncli.com blog
roncli.com
blog
Profile
roncli
Houston, Texas, United States
Labels
Coding
CTG Music
Editorials
Games
Miscellaneous
Music
Servers
Silliness
Software
Sports
Trax in Space Beta
Weather
Recent Posts
WTF did Revival Productions just do?
A Tale of Two Communities
The Final Stretch
A Two Tiered, Untiered OTL
Secretly, you wish you could've done what I did
What have I done since roncli.com v2?
It's Done. It's Finally Done.
The Big Picture is Starting to Wear on Me
A Low Bang to Buck Ratio
win-acme
Archives
February 2005
March 2005
April 2005
May 2005
June 2005
July 2005
August 2005
September 2005
October 2005
November 2005
December 2005
January 2006
February 2006
March 2006
April 2006
May 2006
June 2006
July 2006
August 2006
September 2006
October 2006
November 2006
December 2006
February 2007
March 2007
April 2007
May 2007
June 2007
July 2007
August 2007
September 2007
October 2007
November 2007
December 2007
January 2008
February 2008
March 2008
April 2008
June 2008
July 2008
September 2008
December 2008
February 2009
July 2009
August 2009
September 2009
October 2009
November 2009
February 2010
March 2010
April 2010
June 2010
July 2010
August 2010
September 2010
October 2010
November 2010
December 2010
March 2011
June 2011
July 2011
August 2011
September 2011
October 2011
December 2011
January 2012
February 2012
April 2012
July 2012
November 2012
July 2013
April 2014
July 2014
August 2014
November 2014
December 2014
March 2015
April 2015
May 2015
June 2015
July 2015
September 2015
January 2016
February 2016
May 2016
July 2016
November 2016
March 2017
January 2018
May 2018
June 2018
January 2019
January 2021
February 2021
March 2021
August 2021
October 2021
December 2021
August 2022
November 2022
October 2023
February 2024
April 2024
Current Posts
Wednesday, April 25, 2012
LibWowAPI 1.0.4
Posted: 12:52:00 AM 0 comments
This Peratryn guy is pretty good. A bunch of fixes and clarifications means LibWowAPI is now at version 1.0.4. From the GitHub commit:

Version 1.0.4
- Added PvpZoneStatus enumeration to describe a realm's PvP zone status, and updated the realm status lookup accordingly.
- Added item socket bonus to the item lookup.
- Added page number and sort order to the arena ladder lookup.
- Added number of characters, page number, and sort order to the rated battleground ladder lookup.
- Added battlegroup to the character profile lookup.
- Added battlegroup to the guild profile lookup.

Labels: , , ,

Friday, April 20, 2012
LibWowAPI 1.0.3
Posted: 4:56:00 PM 0 comments
It was Blizzard's turn to procrastinate with their first update in 4 months. The good news, though, is that not only do we have an update from them, apparently there is a new developer on their API team. Hopefully this means that more frequent updates will be forthcoming.

In this edition of LibWowAPI, I bump the version to 1.0.3 by adding the new rated battleground ladder. I also updated the realm status API to include the newly available information about world PvP zones such as Wintegerasp and Tol Barad.

Labels: , , ,

Friday, April 06, 2012
A New Adventure
Posted: 10:01:00 AM 0 comments
Now playing: Sixx:A.M. - Life is Beautiful (3:35)

Today, I am embarking on a new adventure. Yesterday was my final day with my previous employer, and today I'm working full time on a new endeavor. Unfortunately I can't share what I'm working on yet, but here's a few details about what I'm doing.

First of all, the company I work for today is a small startup based in the San Francisco bay area. No, I haven't moved out there, I am still based in Houston. I do all of my work remotely, contacting the team via Skype or phone. This alone is exciting. I mostly get to set my own hours and working schedule. Today I was up by 9 AM, and began to be productive fairly quickly. No more commuting or having to "get ready for work". I just get up and start. It's quite awesome.

Secondly, I'm delving out of my comfort zone. My previous two jobs involved the .Net Framework, with a lot of that work in ASP.Net. This project has me working largely with JavaScript, relying on some cutting-edge features from HTML5 and CSS3. Oh yeah, and the back end is in PHP. Talk about stepping out. The last couple of times I got tangled up in PHP I was working with Cute Trance Girls and Trax in Space 2. (No, this isn't another music site. I gave up on that a while ago, remember?) Prior to that it was a failed project run by a guy that had no idea how to code, only how to sell stuff. Here, I pretty much own the PHP coding process, and it has been far more rewarding than any previous endeavor involving PHP.

Finally, I am working with people who love what they're doing. The team is sold on the concept, and the level of excitement about what we're doing is incredibly high. I am hoping that this excitement translates to an awesome product.

Speaking of the product, we are hoping to have a beta out by the end of May, so hopefully by then I'll be able to tell a little more about who we are and what we are doing. We're still kind of in stealth mode, so we've got to keep what we're doing under the radar.

Until then, I think it's time to take my place on the couch with DarkSide and get to work.

Labels: , ,