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Thursday, June 08, 2006
Catching up is hard work
Posted: 12:05:00 AM 0 comments
Now playing: roncli, The Nightstalker - Awakening (5:01)

I made the fatal mistake of not doing any projects this weekend - that's 12 blocks of 2 hours each that I had not completed. My reward for this was spending this entire week playing catch up.

As of this writing, I am still behind an estimated 16 hours, most of it residing in the PwnedCars category, although I did catch up a good 6 hours on one task today, designing a form I thought was going to be hell to design in a relatively short amount of time. I also ran into a stumbling block when working on the roncli Productions forums, not being able to use the DataGrid at a rate of speed I'm accustomed to with classic ASP. But fortunately most of that is out of the way, the only things I am behind on is making a search page for the support section (I'm having an issue with Google AdSense for Search on that one) and forum subscriptions, which I'm not terribly looking forward to.

The good news is that I went ahead and scheduled the rest of the week, leaving nothing but simple-to-accomplish tasks to do through Saturday. Hopefully this will string enough time together to get some of the major tasks I have out of the way. roncli Productions is almost done, although I am having trouble with the Backup software not deleting things again, so I may have to work on that before I officially open roncli Productions for business. Oh, and there's that PayPal thing I keep avoiding...

OSMusic.Net has actually had some excellent progress on the minor changes I've been wanting to make, and hopefully completing the next big thing won't be too far behind. Finally, I am hoping to give Outpost Music the forums that have been largely absent for a couple of months now sometime early next week.

Things are beginning to look up as various projects come to completion, and even though I am behind further than I'd like to be, progress is always a good thing, no matter how slow it may feel.

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Tuesday, May 30, 2006
The Long Weekend
Posted: 2:13:00 AM 0 comments
Well, the long Memorial Day weekend has come to a close, and to be honest, I have amazed myself with how much I got done. I found the bug with Backup that causes it to run at 100% CPU until you kill it and squished it. That allowed me to repackage and finalize the MSI that will be distributed once roncli Productions comes online. I've also found the bug in Due Process that causes it to tell Windows it didn't startup properly when, in fact, it did. I still have one more feature I want to add to Due Process before I finalize its MSI, which is the ability to never allow a process to run (&%*#% ctfmon.exe!). That shouldn't take terribly long.

On the website front, the forums are slowly moving along, I anticipate 12 hours worth of work remaining before they are online. However, once that's done, I have at least two sites I can port them to, including Outpost Music, something I plan on doing before I leave for vacation.

The problem is that Pwned Print is slipping further than I had wanted it to. I've been quite ignoring this big 8 hour task for the simple fact that it's... well, 8 hours. And overdue. I want to sit down and at least start it at some point, maybe I'll do it tomorrow after work or something.

Overall, I've managed to not slip further behind in my projects than I was a week ago this time, and I'm more optimistic than ever that I can follow these projects for some time to come.

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Monday, May 29, 2006
So Much To Do
Posted: 3:15:00 AM 0 comments
I did some research as to where I stand for four other projects today... holy crap, do I have a lot to do on so many things. I'm trying to take it one project at a time. I see the light on Backup and Due Process, as all that needs to be done for them is to fix bugs and make the final package. But the roncli Productions website is just going to take forever.

I got some good work done on the forums today, but I got a late start and didn't get as far as I had hoped. Most of that stems from the complexities that exist in my classic ASP forums code. Translating it over to ASP.Net 2.0 is going to be interesting.

I also decided to add the bug fixes necessary for OSMusic.Net into the projects, and hopefully I'll slowly get to those. I'm surprised, after 5 months of nothingness, 8 songs have been added to the site within the past two weeks. I don't know if it's going to become a more active site as a result, but the activity is quite welcome.

I took a good look at Outpost Music, and decided that, when the time comes, I'll simply copy the forum system from roncli Productions into Outpost. In the meantime, there's some additions I want to make to the site to make it more functional for me and the other members of the group.

Finally, I looked at The Nightstalker page, where my music is supposed to go. I decided that I'm going to add all of my current releases there, and eventually I'll go back and add my old tracked releases as well. Maybe some day I'll convert them to Reason, but each song is a project in and of itself - I can see that taking years.

There is no shortage of work for me to do, I have stuff planned out to July 1st, and some of that work is set aside to plan out future work. There's so much to do, and I wish I had more hours in the day to do it with.

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Wednesday, May 17, 2006
Projects!
Posted: 1:59:00 AM 0 comments
I decided to jump into Microsoft Project to organize my list of projects. My god, do I have a lot of projects. Not counting weekly tasks, I have 27 projects. Twenty-seven. When am I going to find time to do them all?

I suppose that's what Project is for, finding the time to do them all. It's not very encouraging at first glance, but when I glaze over the details, things do move along, if slowly. I doubt I'll ever complete all 27 projects, though, as certain projects, such as the D3TL 2003 upgrade (yes, I know it's 2006), D3DSN, and MediaSmarts probably isn't going to happen. They are the absolute lowest on my priority list right now, although I will at the very least review where these projects stand before June is out.

My goal is to get PwnedCars done before my vacation in June - by the way, I'm leaving for Melbourne, Australia on June 17th - and get some significant progress done on the new roncli Productions website. After that, I've got some long-term projects, including Cent, which I've mentioned here before. Since I've actually had to use C++ at work, I'm a bit more comfortable with the language, and hope that can help me get more done on Cent.

Here's a large (but incomplete, I must have some secrets!) selection of the 27 projects I have, for your interest:

modplug.roncli.com - Where ModPlug used to be hosted before the first crash, this box now holds some websites for MisterX (Kim), and its future is unknown at the moment. It probably will turn into a hosting box for the next modplug.com, but that's up to Kim & LPChip. (By the way, modplug.roncli.com technically isn't an address, it's just my designation for the computer itself.)

reborn.roncli.com - Reborn is my router, running FreeBSD 6.1 just like the ModPlug box. It's also my network's backup server with 300 GB of storage space. It backs up everything, including my MAME collection, OSMusic.Net, and all of the photo's Kathy's got stored on her computer.

successor.roncli.com - This is my main computer, and the reason it's a project is because I want to reinstall Windows. Yeah. That's going to be a fun day or three.

www.roncli.com - This is the Windows server where all my ASP websites live. The only thing I need to do is figure out how to backup the databases so that Backup can pick them up and put them onto Reborn.

Outpost Music - My music group that I haven't really done much with in a year and a half. Well, it's high time I got the forums working. I'll likely work on that after vacation.

The Nightstalker - Not to be confused with http://www.roncli.com, http://tns.roncli.com is solely devoted to my music. However, there's only 2 songs listed there right now. Considering I've released over 50, that's got to change.

Chess - Not sure what to call this yet, but I'm really interested in making a site with Java that will allow people to solve chess puzzles, play games, chat, and more. Definitely a long termer.

Cent - I really haven't come out and said what this is, but it's my dabbling into CrystalSpace to see if I can write a legitimate 3D first person shooter. It uses Crystal Space as its rendering engine, so once I understand it - and I understand a lot of it right now - writing the necessary code should just be a matter of time. How far I go with it depends on how well it runs.

Solar - Solar is a TCP/IP Text Processing Engine. I can hear it now. Huh? Basically, it is a telnet server that allows multiple connections, allowing them to interact. It would be great groundwork for a MUD-type application, but I really haven't had any plans to do anything with it. Putting it in as a project at least gives me an opportunity to improve it.

ChessCli - This is definitely being called ChessCli, and is my attempt at creating a WinBoard chess engine.

Outpost IRC Bot - Not sure if I even want to continue this project, but it was designed to be a cutthroat one hour compo manager. I had a lot of ideas for this about 4 years ago. Whether I can recall them, well, who knows.

roncli.com Logs - I'd really like to expand http://logs.roncli.com, as I'm recording a lot more information than I'm displaying. I'd also like to work on the performance and get this thing smoking along.

Torrent Keeper - Frustrated with the lack of true multithreading BitTorrent applications, I started Torrent Keeper about a year ago. It hasn't gone anywhere, but I figure this will likely follow Backup and Due Process as one of the first few roncli Productions offerings.

Word Field - A silly idea of mine that I'd like to follow through on eventually. Combine word scramble, mine sweeper, and some aspects of Press Your Luck, and you've got a good idea what this game will be like.

D3TL 2003 - As mentioned above, I started to do an upgrade of D3TL in 2003. The database was really badly designed, even though it was much better than just updating a Flash file every now and again. Problem is, I don't play Descent anymore, and given that there hasn't been a real game played in months, I might be better off saving an idea like this for Cent if I ever finish it.

D3DSN - This is the Descent 3 Dedicated Server Network. Yes, it's still up. No one uses it though, because the software's buggy. When I went from Visual Basic 6.0 to .NET, I really messed up with some timing issues. What I really need to do is add true threading to that application, but the last time I tried to test it with Esa, I ended up giving up because he wasn't seeing the new web services for some reason or another. Again, if I ever pick this up, it will probably be for Cent instead.

IsItUp - Recall September of last year when I high-tailed up to Lubbock, TX, to escape Hurrican Rita. While I was up there, I was interested in whether or not my servers were up. So, I wrote IsItUp, an insanely simple app. I might expand it a bit, but probably will end up being released as freeware.

Numbers - Some people write "Hello World". I write Numbers. I've written this game in many languages, including TI99-4 Basic, Macintosh QuickBasic (OS 7.0 days!), C128 Basic (dual screen!), and finally Visual Basic 6.0. It's a rather addicting game, and over the years I've added some features to it that make it even more challenging. I want to do something with it, I just don't know what yet.

roncli.com Blog - Yes, the very same one you are reading! I'd like to add some things to the blog, maybe my BOINC stats, maybe my Google Calendar agenda, perhaps some other widgets that will make the site more interactive.

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Saturday, October 15, 2005
ASP.Net Sinks In
Posted: 3:10:00 AM 0 comments
Now playing: roncli, The Nightstalker - Turtle's Ghost (1:29)

On request of a friend, I finally took the plunge full on into ASP.Net.

It's been years since I did my first ASP.Net application, Outpost Music, and pretty much vowed never to go back to it for a long time. Since then, I've learned much about .Net and how things work. I also know how things don't work. For instance, templating pages is nearly impossible, and doing multiple forms on one page is nearly impossible.

Today, I managed to conquer both of those problems with a little help from some articles across the web. The templating is particularly nasty - it's pointless to use the editor once you go that route. But who needs the editor when you can whip out exactly what you want in HTML anyway?

Aside from that, I've thrown in some of my favorite classes, including my SQLCall class and my high-resolution timer class, and suddenly I have the makings of a really professional web page that I can start developing in as little time as possible. With Outpost, I wasn't even close to this level of templatedness, and what I did get standardized was a pain to bring in from page to page.

So it's not turning out as bad as I had feared. I really love the .Net framework as far as ease of development goes, but hate ASP.Net because it seems like such a big step backwards to me. Hopefully with getting these tools in I can start to change the way I feel about ASP.Net and get some real web development done.

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